The 9 photos below are all the same ‘couple’ – only the clothes, hairstyles, and accessories have changed. Be it videogames, movies, art or anywhere else – the audience expects characters to have, well, character. The clothes really do make the character, so don’t be afraid to let your imagination run wild. Source: Nacho Rojo‘s “9 Couples”. Nacho Rojo hails from Madrid, spain, and has some great works. Check out the website: www.nachorojo.com.
read moreImages of ice, snow, mountains, glaciers, and cold-weather animals. Inspiration / reference material for creating polar levels, ice fortresses and caves, frozen wastelands and more in your games. For an explanation of what this is, click here. Attributed The two words that come to mind when looking at these are beautiful and formidable. What about...
read moreInspiration / reference material for creating magical laboratories, libraries, and lairs in your games. For an explanation of what this is, click here. Open Source CG Works – Attributed Movies with magical laboratories: Harry Potter (I-VII) Howl’s Moving Castle The Dark Crystal Dungeons and...
read moreArt can take us outside ourselves, and for designers this is especially important. One of the biggest mistakes a game designer can make is to think they have to be totally original. Take a moment to look at what others have done, and ask yourself “what makes this great?” Perhaps it’s the lines, or the contrasting colors, or the way it confronts expectations. Mood, composition, framing – these basic components of art are no less important when designing levels, characters, and cutscenes. The National Graphic Picture...
read moreVia Psychology Today: Once we think we know how something should be done, we keep doing it, then we teach others to do it the same way, and they in turn teach others until eventually you reach a point where no one remembers why something is done a certain way but we keep doing it anyway. This human behavior of not challenging assumptions reminds me of an experiment psychologists performed years ago. They started with a cage containing five monkeys. Inside the cage, they hung a banana on a string with a set of stairs placed under it. Before...
read moreWhat’s important about games isn’t that they are realistic. But what is very important is that they are believable. Gallery: Believable...
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