Inspiration

Monday Inspiration: The Clothes Make the Character

Posted by on May 27, 2012 in Blog Posts, Inspiration | 0 comments

The 9 photos below are all the same ‘couple’ – only the clothes, hairstyles, and accessories have changed. Be it videogames, movies, art or anywhere else – the audience expects characters to have, well, character. The clothes really do make the character, so don’t be afraid to let your imagination run wild. Source: Nacho Rojo‘s “9 Couples”. Nacho Rojo hails from Madrid, spain, and has some great works. Check out the website: www.nachorojo.com.

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Monday Inspiration: The Cold North

Posted by on Dec 19, 2011 in Blog Posts, Inspiration | 1 comment

Images of ice, snow, mountains, glaciers, and cold-weather animals. Inspiration / reference material for creating polar levels, ice fortresses and caves, frozen wastelands and more in your games. For an explanation of what this is, click here. Attributed       The two words that come to mind when looking at these are beautiful and formidable. What about...

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Monday Inspiration: Magical Laboratories

Posted by on Nov 28, 2011 in Blog Posts, Inspiration | 3 comments

Inspiration / reference material for creating magical laboratories, libraries, and lairs in your games. For an explanation of what this is, click here. Open Source CG Works – Attributed Movies with magical laboratories: Harry Potter (I-VII) Howl’s Moving Castle The Dark Crystal Dungeons and...

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Monday Inspiration: Photography

Posted by on Nov 21, 2011 in Blog Posts, Inspiration | 0 comments

Art can take us outside ourselves, and for designers this is especially important. One of the biggest mistakes a game designer can make is to think they have to be totally original. Take a moment to look at what others have done, and ask yourself “what makes this great?” Perhaps it’s the lines, or the contrasting colors, or the way it confronts expectations. Mood, composition, framing – these basic components of art are no less important when designing levels, characters, and cutscenes. The National Graphic Picture...

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Monday Inspiration: Monkeys

Posted by on Nov 14, 2011 in Blog Posts, Inspiration | 0 comments

Via Psychology Today: Once we think we know how something should be done, we keep doing it, then we teach others to do it the same way, and they in turn teach others until eventually you reach a point where no one remembers why something is done a certain way but we keep doing it anyway. This human behavior of not challenging assumptions reminds me of an experiment psychologists performed years ago. They started with a cage containing five monkeys. Inside the cage, they hung a banana on a string with a set of stairs placed under it. Before...

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Monday Inspiration

Posted by on Nov 7, 2011 in Blog Posts, Inspiration | 0 comments

  What’s important about games isn’t that they are realistic. But what is very important is that they are believable.   Gallery: Believable...

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