Posts about government

How to do outreach the right way

Posted by on Nov 24, 2011 in Blog Posts, News | 0 comments

Once again, NASA shows us the correct way to reach out to the public: Sony Pictures Animation Showcases NASA Tech Smithsonian Channel tonight will show a one-minute clip created by Sony Pictures Animation to help bring attention to the many ways NASA technology improves everyday life. It uses visuals from Arthur Christmas, the studio’s 3D holiday feature that opens Tues., Nov. 23 and stars the voices of James McAvoy, Jim Broadbent, Bill Nighy and Imelda Staunton. Continue reading at Animation Pitstop The takeaways I see are: Let people...

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Unity powers Army MMO

Posted by on Nov 5, 2011 in Blog Posts, News, Unity3D | 0 comments

In recent years, the U.S. military has consistently led government adoption of games and virtual worlds. From the wildly successful America’s Army, built on the Unreal engine and released on Steam, to recruitment efforts in Second Life, to a military simulator under development in CryEngine, the military and the Army in particular have shown a willingness to put their money where their soldiers are. Perhaps it’s a recognition that the private sector has been making a killing for decades selling war games, or a culture shift with...

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A Visit to the White House

Posted by on Nov 3, 2011 in Gamification | 4 comments

“Dear Friend, it is our great pleasure to invite you to a White House meeting for a discussion of games as powerful tools to tackle grand challenges in education, health, energy, defense, and other key Presidential priority areas.” To be honest, it went straight to my spam folder. Question: How many friends do I have at the White House? Answer: About the same number of friends I have in Nigeria that want to send me money. With the number of DC-centric email announcements that head westward to Colorado, I have my email filters set...

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