Posts about outreach

How to do outreach the right way

Posted by on Nov 24, 2011 in Blog Posts, News | 0 comments

Once again, NASA shows us the correct way to reach out to the public: Sony Pictures Animation Showcases NASA Tech Smithsonian Channel tonight will show a one-minute clip created by Sony Pictures Animation to help bring attention to the many ways NASA technology improves everyday life. It uses visuals from Arthur Christmas, the studio’s 3D holiday feature that opens Tues., Nov. 23 and stars the voices of James McAvoy, Jim Broadbent, Bill Nighy and Imelda Staunton. Continue reading at Animation Pitstop The takeaways I see are: Let people...

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Workshop ideas: Actually getting people to collaborate

Posted by on Nov 18, 2011 in Blog Posts | 0 comments

Charrette: a workshop w/ intense periods of design activity I’ve recently gotten involved with an NSF group working on data sharing between scientists through the Earth Cube project (more on that in another post). They’ve tried various ways of getting people collaborating on ideas and proposals, and the most successful event by far was a charrette held earlier this month. Contacts were made, proposal groups were formed, and white papers were written. Attendees I spoke with described it as ‘expertly facilitated’ and...

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Unity powers Army MMO

Posted by on Nov 5, 2011 in Blog Posts, News, Unity3D | 0 comments

In recent years, the U.S. military has consistently led government adoption of games and virtual worlds. From the wildly successful America’s Army, built on the Unreal engine and released on Steam, to recruitment efforts in Second Life, to a military simulator under development in CryEngine, the military and the Army in particular have shown a willingness to put their money where their soldiers are. Perhaps it’s a recognition that the private sector has been making a killing for decades selling war games, or a culture shift with...

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ReGenesis

Posted by on May 3, 2011 in Projects, Unity3D | 0 comments

ReGenesis

Set in the mid 2100s, your mission is to travel back in time and prevent Hurricane Rina in 2017 from destroying an oil rig and causing an environmental disaster. You will act as a member of the National Oceanic and Atmospheric Administration (NOAA) and need to arrive at the rig as soon as possible after the hurricane hits to limit the damage. You must work anonymously — this time period cannot know of the interference from the future. Every game needs a trailer. ...

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