A showcase of screen captures from some of our past and current projects. You’ll find a variety of projects here: games, simulations and data visualizations. Our older projects were all in Second Life – our newer work is mainly with the Unity game engine. A number of these screenshots were taken during the making of the game, so they may lack polish, especially in the on-screen UI elements. Click an image preview to view it full-size. TerraViz An experiment: Can we use a game engine to visualize scientific data? TerraViz is...
read moreI recently happened across an article on the Unity website from back in July that talked about 64-bit support in the 3.4 version of Unity. Though many of you may have missed it, ‘Windows 64-bit’ was added as a target platform, meaning that Unity standalone applications can now take advantage of 64-bit addressing on Windows machines. I had been curious about what this means for exporting as a web player and for Macs, and this article brings a little light on the subject: Since 64-bit browsers are not yet very widespread on...
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